Tag and Organize Your Poker Hands for Effective Review
You wrap up a session, open My Hands, and find 80 hands sitting in chronological order. Three of them made you second-guess yourself in the moment. One felt like a pure cooler. Another was a bluff that should have gotten there. Finding them tonight isn't the problem, you still remember. The problem is finding them three weeks from now, when you want to check whether the same pattern keeps showing up.
That's exactly what GrindLab's tagging system solves. Instead of letting your interesting hands drown in the flow, you label them the moment they matter, group them by category, and keep your review buckets one click away in the sidebar. This article walks through the full workflow: from flagging in session to full analysis in the Lab.
The problem with reviewing hands in raw chronological order
Session review works best when it targets a small number of well-chosen hands, not your entire volume. The usual failure mode: without a sorting system, "well-chosen" quietly means "the ones I still remember", which is a biased filter that fades fast. Hands that cost you a big pot stick in memory; the ones where you made a questionable call with no immediate consequence disappear from the radar, even though those are often the most instructive.
A tagging system flips that bias. You capture the gut feeling in the moment ("this spot bugs me") as a label, and that label persists independently of your memory. Three weeks later, the tag is still there, the hand is still findable, and the pattern is still visible if you've accumulated a few more of the same type.
The unified tag catalogue
GrindLab uses a single, unified tag catalogue shared across your whole account. Whether a hand comes from a cash session, an MTT, or an imported PKO, it draws from the same set of labels. Concretely:
- Every tag renders as a colored badge right on the hand row in My Hands, so you know it's flagged without opening the replayer.
- A tag selector lets you add or remove a label in a couple of clicks, with autocomplete against your existing catalogue so you don't end up with "Cooler" and "cooler" as two separate tags.
- A tag filter shows only the hands carrying a given label, the same way you'd already filter by room or by format on import.
Here's an example catalogue and how it structures a review:
| Tag | What it captures | When to use it |
|---|---|---|
| To Review | A hand where the verdict wasn't clear in the moment | Right after the hand, during the session |
| Missed Bluff | A bluff that didn't get there, worth revisiting for real fold equity | After losing a showdown on a bluff hand |
| Cooler | A big pot where both hands were strong, little to no error | Post-session, to avoid confusing variance with a mistake |
| 3-Bet Pot | Any hand played in a 3-bet pot, wider preflop range | To batch a specific spot type for a focused study session |
This is just an example: the catalogue is yours to build from what you actually observe across your own sessions, rather than inheriting a fixed taxonomy.
Filtering and finding hands by tag
Once a few dozen hands are tagged, the tag filter changes the nature of your review. Instead of scrolling a chronological list, you ask a targeted question: "show me every 3-bet pot from this month," "show me my missed bluffs." The list instantly narrows to that batch, and you go compare hands side by side.
This matters most for telling a recurring leak apart from an isolated bad beat. A single hand tagged "Cooler" tells you nothing about your leaks. Five hands tagged "Missed Bluff" on the same board type, on the other hand, starts to look like an exploitable pattern, whether in your sizing or in your choice of spot.
Pinning tags as sidebar folders
The tags you check most often shouldn't need re-filtering every time. You can pin a tag: it then shows up as a folder in the sidebar, with a count that permanently displays how many hands carry that label.
In practice, that means your "To Review" folder shows "12" at all times in the sidebar, without you having to open My Hands and apply a filter just to find out. Clicking the folder opens the filtered list directly. It's the same principle as a pinned mail folder: the category that matters most stays visible at all times, instead of buried in a filter menu.
For a player grinding multiple sessions a week, that turns review from a task you have to remember into a queue that's permanently visible in navigation.
Quick actions: favourite and "To Review" from the list
Opening every hand in the replayer just to tag it takes time, especially when you want to flag fast and keep grinding. GrindLab exposes row-level quick actions directly in the My Hands list: you can mark a hand as favourite or as To Review in one click, without leaving the list view.
The two actions serve different purposes:
- Favourite keeps a memorable hand within reach, to revisit later (an elegant bluff, an instructive spot to show a study group).
- To Review builds a queue specifically for equity analysis. This exact tag is what drives what actually enters the Lab, as detailed below.
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Try it free →The "To Review" tag: your gateway into the Lab
This is the core of the system. On GrindLab, Lab import is restricted to hands carrying the "To Review" tag. You can't dump an entire 80-hand session straight into the Lab: you have to decide, hand by hand, which one actually deserves a full street-by-street villain range reconstruction.
That constraint is deliberate. One of the most common review mistakes is trying to "analyze everything" and ending up analyzing nothing in depth, because volume crushes rigor. By restricting the bridge into the Lab to an explicit tag, GrindLab forces you to do that sorting upfront, while your read on the hand is still fresh, instead of deferring the decision and losing it.
The typical flow looks like this:
- You play, a hand nags at you. You tag it "To Review" straight from the list, in one action.
- The pinned "To Review" sidebar folder count updates.
- Later, you open the folder and send those hands, one by one or in a batch, into the Lab for range reconstruction and an EV verdict.
- Once analyzed, you retag the hand (remove "To Review", add whatever leak category you found) and it naturally drops out of the folder.
The result: your "To Review" folder stays a live workspace, not a graveyard of hands that never got processed.
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The full workflow: from flagging in session to analysis in the Lab
Put together, the tagging system forms one coherent chain from the felt to the theory. It's one of the pieces that keeps the GrindLab tracker usable over time: without sorting, an ever-growing hand pile becomes a burden instead of a resource.
- In session: you play on your usual room. A hand makes you hesitate.
- Import: the session lands in GrindLab through native import (see the dedicated hand import article for supported rooms).
- Quick flag: from My Hands, a row-level quick action marks it favourite or To Review, no replayer needed.
- Refinement: the tag selector adds a more specific category (Cooler, Missed Bluff, 3-Bet Pot...).
- Sidebar folders: the tags you check often stay pinned, counted, one click away.
- Lab: "To Review" hands go through range reconstruction and an EV verdict, optionally refined with Smart Filters to model an exploitative calling range.
- Reclassification: once the lesson is extracted, the hand's tags change and it drops out of the queue.
This cycle ties directly back into the logic laid out in our session review method: fewer, well-chosen hands, analyzed in depth, beat a large pile skimmed at surface level every time. The tagging system is what keeps that sorting manageable over time, especially if you're tracking multiple sessions a week and your hand volume keeps piling up.
Best practices for building your tag catalogue
A tag catalogue that grows without discipline becomes just as useless as no sorting at all. A few habits that hold up over time:
Keep a small set of recurring tags. Cooler, Missed Bluff, 3-Bet Pot, Sizing Mistake: four or five well-chosen categories cover most of your use cases. A catalogue of thirty hyper-specific tags becomes as hard to navigate as having no tags at all.
Separate the capture tag ("To Review") from the classification tag (the leak type). The first builds the queue for the Lab. The second archives the lesson once the hand's been processed. They serve different roles, don't blur them together.
Only pin what you check every week. The sidebar stays useful as long as it stays short. Pin fifteen tags and you've recreated the exact problem the system was meant to solve: too many options, no clear priority.
Clear the "To Review" folder regularly. If it keeps growing and never empties, that's a sign you're flagging faster than you're reviewing. Block off a fixed slot (15-20 minutes, as recommended in our session review guide) to clear it every week instead of letting it pile up indefinitely.
This system slots naturally into an organized hand database: tags are a sorting layer that complements filters by room, format and position, not a replacement for them.
Conclusion
The tagging system doesn't replace session review, it's the gateway into one. Flag fast in session, refine with a catalogue of tags that's yours, keep your priority buckets pinned in the sidebar, then deliberately restrict what enters the Lab to the "To Review" tag: it's a complete chain that protects the raw material of your progress from being forgotten or diluted.
Three habits to build starting with your next session:
- Flag in session, not after. The row-level quick action takes a second; your read on the moment is worth more than tomorrow's memory of it.
- Pin "To Review" first. It's the folder that drives your flow into the Lab, keep it permanently visible.
- Clear the folder every week. A "To Review" tag that only ever grows is a signal, not an accident.
Open My Hands, tag your next session as you go, and let the pinned folder do the sorting for you.